Welcome to my portfolio!
I am a game developer in Los Angeles, CA that focuses on game design, level design, and gameplay programming.
Click on the images below to get detailed information, screen shots, and videos of each project.
Professional Work |
Personal Work |
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Older Projects
"Space Wars" (On Hold)
Role: Lead Game Designer
Tech: Unity on Facebook and iOS
The Mummy Online
Role: Gameplay Programmer
Tech: Unity, Photon Server, C#, Python
Unpublished Wii Game
Role: Engine Programmer
Tech: Gamebryo, C++, Lua
Unpublished Game for Windows LIVE
Role: Engine Programmer
Tech: Trinigy Vision, C++
pyPad360 (Released 2007)
(click here for site)
Role: Programmer
Tech: Panda3D, PyGame, Python




